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Performance Survey

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Hi Guys,

we know that some of you had serious issues with the new audiotool, having audio dropouts even with the simplest setups. A few days ago, we made some changes that noticeably improved audio performance on our machines. Also, the most recent chrome update (70) seems to improve the situation. We were able to confirm this on mac, linux, windows 10 and on a chrome book. On all of these machines, the new audiotool performs similar or even better than the flash app.

Please let us know if you are still having audio glitches. If so, please include the following information:

  • browser and version
  • operation system
  • whether or not checking the "worklet" option in the preference panel improves the results
  • screen resolution
  • if possible, CPU / GPU type and clock speed
  • a link to the draft / track

Thanks!

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  • idk whats going but can tell me how to make music i am new here

  • Woah that was a jump in time.

  • My gpu usage peaks at 98% as soon as the app loads and stays peaked unless I min window or close studio

  • remove from sticky

  • idk why but i cant remix one of my tracks

    • Consider posting on the Support > Help board instead of here.

  • I thought I noticed a performance boost.

  • only thing i have issues with is the secondary outputs(1-5) with rasslebock but maybe it's just me

  • so is there anyway for the next app to be ran on chromebooks lol

  • Every issue I had has been fixed now, the app runs beautifully. Only things that slows everything down are large drafts, but that's to do with my laptop and not the app.

  • i would give feed back, but i only have a chromebook running this thing. so it is quite obvious that it would lag like hell. i have looked at the first aid for laggy playback in the app, and i will look into those soon. im sure it would be better if i had something like a windows 10 computer running audiotool. but at the moment, im technologically and financially challanged. so is my mother. oof

    • i feel ya bro im on a chromebook to lmfao

  • Working solo, everything runs fine. If the draft gets a little too big, I just turn on the booster, and then I can keep working. I have no problems there.

    Working with someone is okay. Everything runs fine and theres no glitches for me. But there's those rare times that either a guru meditation or that "You found a bug!" error pops up for seemingly no reason. It doesn't happen very often, and I think it happened only once while working solo, that I can remember.

    Other than that, I hear no glitches or issues with the audio at all.

  • I have no issues but I just wanna chime in and say that Worklet works really well for me, and I wanna thank the devs for all the hard work. I hope you guys get it to work for everyone eventually, one day it just took priority over booster for me.

    I have barely any issues even with big projects only using worklet, I have included specs for comparison.

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    Google Chrome 70.0.3538.110 (Official Build) (64-bit)

    Windows 10 Enterprise LTSB 2016

    Worklet is enabled and doing it's thing

    two monitors with 1920x1080

    Intel i7 2600k / NVIDIA GTX 970

  • im not having issues yet but audiotool it self seems to have a stroke whenever i use it anyway -_-

    Google Chrome Canary (not sure the version but i did recently update it)

    Windows 10

    worklet doesnt seem to make much difference but i dont really lag anyway.

    1920 x 1080

    Intel i7-7700HQ CPU @2.80GHz (4 cores)

    Nvidia Geforce GTX1050Ti 8GB (Also 16GB of installed ram)

    everything i open really at some point audiotool starts acting weird.

    I really just wanna know if my laptop has the power to run audiotool properly Like the speed and power is it enough to run hekken thicc projects? cause so far i havent really tried that out... and how would i test it?

    • Thanks for the feedback. Please do not use Chrome Canary. It is a preview release not intended for daily use. A fews month back, there was a bug in the official Chrome which badly impaled performance of audiotool. That's why we asked to install Canary (the bug was already fixed there), but luckily, these times are over now. So, better uninstall Chrome Canary, unless you know exactly what your're doing. I'm not even sure if Chrome Canary auto-updates itself on windows.