As some of you may know, I practice sound design a lot, and that includes drum sounds. Kicks and small percussion sounds are simple and easy to create within audiotool, but snares are a bit harder. Currently, I make a small transient and a white noise layer. With enough precise eqing, wavershaper, and other effects, i can make it sound somewhat ok. But nothing like the powerful EDM snares you tend to hear. I have a hunch that white noise isn't proper to use for snares. I have also heard that feedback with the delay works, but whenever I try that, there is a bunch of extra tonality. If you are well experienced in drum synthesis, I would appreciate a few pointers.
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You could reverse engineer this by looking at the waveform of a snare and determining what basic waveform seems to be at the fundamental root of the sound.
An option: square waveform with some sawtooth phase modulation (use the heisenberg), and apply an envelope to the filter that works in a similar way to the pitch envelope of a kick drum. Short, plucky, fast, whatever you want to call it. This is essentially how you can start getting the tone.
Run this into a pulv, add white noise, use the amp envelope to tame the noise layer and blend the two layers together (or you could do the filter envelope here too, for a tighter snare sound). Saturate, compress, add a little reverb to create a more natural sound.
Even when trying to be original and synthesis drums, layering real recordings of drums with the synthetic versions brings much more depth to them and is well worth taking the time to do. Just make sure the layers are tuned together and compliment each other.