How to edit the pitch of sample without affecting the length/time of the sample?

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@whoislvoe - Hey Devs, I've been having this issue with the vocal pitching, it keeps changing the length of the sample, and i was wondering how to change the pitch of a sample without affecting the length/time of the sample? reason i do this is because since I'm singing on my new album i wish to add 3rd party vocals with different pitches on them. I will be gladly appreciative to see how, i know im not the only one wondering (ex: @naswalt) about this situation and we would love to know so we can have a better improvement on knowledge and music wise. -Love @whoislvoe

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  • Is it possible to piano roll a sample?

  • What you want to have is pitch-shifting aka. time-stretching (same feature, but different perspective). It already has been requested here:

    - I made a concept for a new "Pitchshifter" Pedal

    - More sampler features.

    It's really hard to implement if you don't want your voice to sound like a robot :)

    A real-time implementation is even harder and it would impose an audible delay and require a good amount of computing power.

    I'd stick with audacity for offline editing if re-singing isn't an option.

    • Thanks!

      Pulling it down far enough awakes the aforementioned robot :)

      So it would have been possible of both modes weren't mutually exclusive. But for a singing voice the quality might be too low.

    • Right Click on sample> Click on "Change Playback Mode"> Click "Timestrech">Double Click On Sample> You Will find a red dot on the right hand side> Pull Down the dot

    • I should have written "same algorithm" :)

      Time-stretching + pitching = pitch-shifting

      Can you tell me where to find the time-stretching feature?

    2 more
  • audacity has a nice feature I use for this then i just move the sample to audio-tool! :)

    • Sweet ill check it out

  • The only way I know how to do this is using the Pitch Delay pedal. Split the output of an Audiotrack with your vocal sample with the Splitter. Run two of the signals through Pitch Delays set to the detuning that you need, no Feedback and full Wet. Run the third through a normal Delay to match the timing of the other two, also no Feedback and full Wet. Combine the outputs of your three delay pedals with a Merger. You should offset your audio region in the timeline to compensate for the pedal delay. Hope this helps.

    • Thank you @Jordi Moragues ! Also i am the singer, so i will have to find out a way to do it.

    • But if your 3rd party vocals are legitimate and you have access to the singer, I'd really recommend to have the singer overdub him/herself and track each harmony line separately. The result will be much more natural.