Almost Water

Almost Water

Potasmic
394 Apr 11, 18 Other
0:00 / 4:16
Potasmic

For my final assignment last quarter in synthesis class, I had a change to learn in-depth about granular synthesis and ring modulation. An interesting thing resulted from my experiments. That was to generate water dropping on hard surface sounds. I'm recreating this through audiotool. To achieve faux spatial perception, I have two different pulves generating two different white noise on both left/right. This signal is then being low-passed by a slope. The cutoff of this lowpass will determine the bandwidth of each droplets of water. So the higher the cutoff, the more noise it'd sound. Very low cutoff would sound more like birdchirps, although that requires different firing patterns of the droplets. This signal is then being ring modulated by pure sine waves generated from the Heisenberg. Its purpose is, instead of the noise being centered around 0Hz, it is now centered around whatever frequency Heisenberg is generating, as a result of ring modulation. Both the Heisenberg and the noise is being fired by the Matrix device. I've inputted some notes and set the mode to "Random", although later in this piece, I switch to Zigzag/ Updown/etc. One missing piece to being closer to natural sounding water is that the note should fire at less regular intervals. This is not possible, though I hope Audiotool will have the option to generate random note starting time. Also, to better control this faux reverb effect, the release time of the Heisenberg would determine the "tail of the reverb" effect for the water droplets and manipulate the sense of how big the space is. Just a rough draft for tonight.

Pathfinder
Pathfinder Oct 4, 18

Could you achieve the less regular intervals with humanisation of the position on all the notes?

Potasmic
Potasmic Oct 4, 18

That sounds like a good idea. I'll try it at some point. Though, I might be reading your comments wrongly, but I'm looking for both randomization in pitch and note-start

Pathfinder
Pathfinder Oct 4, 18

they would still be played from the humanized start point in random order from the matrix

Sunder
Sunder Aug 27, 18

but is it w e t

Ɱöηϯˠ
Ɱöηϯˠ Jun 18, 18

water to frying pan back to water, to fireworks. Really cool!

Potasmic
Potasmic republished
Jun 18, 18

test shuffling

Litonix
Litonix May 5, 18

huh. Interesting.

dronealpha
dronealpha Apr 12, 18

sounds a little like frying sometimes too (or maybe i just hear that because i'm super hungry after work).

Potasmic
Potasmic Apr 11, 18

Do open and see how it works ;)

Miriad
Miriad Apr 11, 18

woah this is pretty cool although theres no match for the real thing i still think this got pretty close

Denzonoise
Denzonoise Apr 11, 18

very well done, can't believe you accomplished this :)

ego
ego Apr 11, 18

Insane, thanks for the explantion, its amazing how many things you can acomplish with AT

embr
embr Apr 11, 18

this is super educational, thanks :D

dronealpha
dronealpha Apr 11, 18

thanks for sharing. hope all is well with you and yours :)

Potasmic
Potasmic Apr 11, 18

Thanks! Hope all is well on your end as well!

nwokn
nwokn Apr 11, 18

this is sooo cool