For my final assignment last quarter in synthesis class, I had a change to learn in-depth about granular synthesis and ring modulation.

An interesting thing resulted from my experiments. That was to generate water dropping on hard surface sounds. I'm recreating this through audiotool.

To achieve faux spatial perception, I have two different pulves generating two different white noise on both left/right.

This signal is then being low-passed by a slope. The cutoff of this lowpass will determine the bandwidth of each droplets of water. So the higher the cutoff, the more noise it'd sound. Very low cutoff would sound more like birdchirps, although that requires different firing patterns of the droplets.

This signal is then being ring modulated by pure sine waves generated from the Heisenberg. Its purpose is, instead of the noise being centered around 0Hz, it is now centered around whatever frequency Heisenberg is generating, as a result of ring modulation.

Both the Heisenberg and the noise is being fired by the Matrix device. I've inputted some notes and set the mode to "Random", although later in this piece, I switch to Zigzag/ Updown/etc.

One missing piece to being closer to natural sounding water is that the note should fire at less regular intervals. This is not possible, though I hope Audiotool will have the option to generate random note starting time.

Also, to better control this faux reverb effect, the release time of the Heisenberg would determine the "tail of the reverb" effect for the water droplets and manipulate the sense of how big the space is.

Just a rough draft for tonight.

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  • User Avatar

    Pathfinder

    about 2 years ago

    Could you achieve the less regular intervals with humanisation of the position on all the notes?

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      Potasmic

      about 2 years ago

      That sounds like a good idea. I'll try it at some point. Though, I might be reading your comments wrongly, but I'm looking for both randomization in pitch and note-start

    • User Avatar

      Pathfinder

      about 2 years ago

      they would still be played from the humanized start point in random order from the matrix

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    Sunder

    about 2 years ago

    but is it w e t

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    Ɱöηϯˠ

    about 2 years ago

    water to frying pan back to water, to fireworks.

    Really cool!

  • User Avatar

    Potasmic

    about 2 years ago

    Republished

    test shuffling

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    dronealpha

    about 2 years ago

    sounds a little like frying sometimes too (or maybe i just hear that because i'm super hungry after work).

    • User Avatar

      Potasmic

      about 2 years ago

      Actually when I created it for my final project it sounded like frying pan... See if you think this one sounds more like frying pan (in the middle section) (link is only visible to registered users)

  • User Avatar

    Potasmic

    about 2 years ago

    Do open and see how it works ;)

  • User Avatar

    dronealpha

    about 2 years ago

    thanks for sharing. hope all is well with you and yours :)

    • User Avatar

      Potasmic

      about 2 years ago

      Thanks! Hope all is well on your end as well!

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    kurea (deprecated)

    about 2 years ago

    woah this is pretty cool

    although theres no match for the real thing i still think this got pretty close

  • User Avatar

    Denzonoise

    about 2 years ago

    very well done, can't believe you accomplished this :)

  • User Avatar

    Denzonoise

    about 2 years ago

    wow

  • User Avatar

    ego

    about 2 years ago

    Insane, thanks for the explantion, its amazing how many things you can acomplish with AT

  • User Avatar

    Vizil

    about 2 years ago

    <3

  • User Avatar

    it's embr

    about 2 years ago

    this is super educational, thanks :D

  • User Avatar

    nwokn

    about 2 years ago

    this is sooo cool

  • User Avatar

    Dustin Ross stays home

    about 2 years ago

    very cool :)

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