It's like a giant monkey trap. If a star gets too massive, when it dies, it leaves with a bang.

This one just sort of came together. Overall I think I spent maybe 6 hours on it? Fun track to make. Hope you like it!

P.S. What genre is this?

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  • Dang, this was two years ago now.

    • Dang, that was two years ago now.

  • Republished

    I tried to give a touch of interest to the break. Not sure I'm happy with it, but I'll publish

  • Hey NoirGreyson, sorry for the late reply. I've been relocating and was away from Audiotool for the last time. I really like the track. I agree with the others, the break is a bit too radical and sparse for me. But the first part is groovy and the chord progression on the second part is very interesting. Congratulations!

  • Huh, just realized that this really only sounds good at almost exactly the volume I produced it at. Too loud and the time just isn't there, too soft and all the subtlety is lost. Weird.

  • really cool! I like it! You slide between two different things.

  • That's actually a really good description!

  • tron-esque my mans..

    this would be perfect for a game of some sort of 90s retro sci-fi/fantasy theme

  • I'll play around with what drums I can keep and which ones need to drop out :)

  • The break really breaks from the flow of the track. Well, of course that's the point of the break. This is one of those tracks that imo should keeps its flow. Actually, I like the gradual reintroduction of the drums, just don't like how they fade away.

  • it's good

  • chord change in the break is guud

  • needs a bass thing though.

  • awesome 303, cool percs, nice vibe.

  • Huh, the section where it is just the solo chords is a lot more resonant than it sounds in the app.

  • Thanks man :D I guess you could say that they're *Puts on Glasses* Stellar. YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAHHHHHHHHH