*Kole Zuh keeps telling me to fix my sound design >:/*
Celebrating 40 followers :D
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And yes, *THERE IS TWO OF THEM - NOW CHILL PLEASE >:D*
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As title says, this is a work in progress - I've got the bare bones down which I'm glad to have done :D
Obviously I know this lacks a build-up etc. etc.
----> WORK IN PROGRESS <----
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I think I'm starting to get the hang of this whole Future Bass thing. I'm trying to input some bits of melodic dubstep but obviously that's a whole new level lol.
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Like if you enjoy, thanks for the two number one charts thus far! :D
I feel like the intro needs a nice cinematic pad to give it more feel, and also I'd recommend to fade in the arp lead by pushing it to the very beginning of the song. You could also add a impact woosh sample there as well as well as reversing the riser sample so it sounds like a downlifter. Now for
00:44
, you should place more percussion on that section while the snaps are playing such as a snare and a cymbal hi hat. Then around
01:13
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01:14
you could put a tom fill right before the song drops.
What I like about your song though is the variation of melodies and the overall structure of it. I personally don't think that the sound design is a main issue. It's moreso you messing around with the knobs and oscs so that you get a clean sound. Not so like switching the presets or anything. You should keep them in my opinion because they are very good.
The rasslebock automations sound pretty sudden and rough in my opinion. So what I would do instead is automating the gain knob on the heisenberg or automating it on the centroid mixer, to mimic the rasslebock stop effect without the rasslebock. But this is just my personal opinion anyways.