Hau 2 mk dupstep drops (read desc)

delve
85 Nov 15, 15 Other
0:00 / 0:30
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Before all else: Set bpm to 80, then 1. Turn off limiter on main output 2. Make a machineste and hook it up to an unedited graphic EQ 3. Load a kick, hi hat, and snare sample of your choosing into the mach 4. Make a simple *kick* *hat* *snare* *hat* beat and record it to the timeline 5. Make some shit melody (I can't help there) 6. After the melody and beat are extend a few bars (I did 9) create a heisenberg (don't change any settings) and turn the centroid gain for that channel up to about +14 7. Make a 1/2 bar note of fairly low bass in the last bar of the melody 8. Make a track to change the master tune on the bassline berg. Make the track lower the tune of the note throughout it, eventually reaching a pitch no longer playable through speakers (before the note ends) This should make a nice falling bass sound. 9. Make another berg and load an airsweep preset on it. 10. Make sure the volume on that berg is all the way down. Then make a track to turn up the volume exponentially as it plays. This should make a volume sweep that sounds fairly decent. 11. Right as the drum loop stops, turn the bass up on the graphic EQ. 12. Place a note track with a single kick at the start of the next bar, as everything stops. 13. Load any flat dubstep bass preset onto a new heisenberg. 14. Add a tube, slope(on notch setting), reverb, and graphic EQ with my boost preset loaded onto the new berg. 15. Make a bar bass note that starts at the same time as the bass boosted kick. This is how I make a lot of drops. Hope this helped

         
Nov 15, 15

HJSDHSHDASDAADA

Nov 15, 15

lol what?