I saw Vizil try this a few days ago (https://www.audiotool.com/track/7kjok0s2/) and wanted to give it a go. It also reminded me of when Inavon blew my mind doing a challenge like this with a kick and then with a hi-hat (https://www.audiotool.com/track/ew_that_kick_drum/)
I turned the FS.Tone_03 oneshot into this pad, check the assets for the oneshot. I also bounced the timeline so I could slow down the pad using the machiniste, hence the hidden sample. The single Pulv in the snapshot is just there for it's audio-in feature so I could use it's envelope control to give the pad some plucks, non of the oscillators are active.
I don't use Rassel often but in this challenge it was indispensable.
In case you are wondering, there are 4 instances of the one-shot that you can hear and then at the end there is also the bounced timeline sample.
I agree w/ ApoC, and a lot of your tracks sound too heavy in the mid for me to comfortably listen but it may sound different on my headphones than the setup you're using.
This is sweet though, couldn't even tell you used the heimholtz until I opened it up... successfully avoided the robot sound lol
Yeah it's important I think... most comprehensive would be good speakers, laptop, earbuds, headphones and car speakers but I never do that lol. Too lazy (and don't own good speakers)
I get you. laptop/phone speakers are something I never (but really should!) consider. Although I'll probably stick to a Laissez-faire mixing attitude for short projects like this, I'll play through my laptop on the next proper project :)
Haha thank you but I think I just prefer "loud" mixing where it sounds crisp over laptop speakers or crappy headphones... And I also know very little about sound design