L'aura d'Azure Venus

Zorer Natsuko
582 Apr 19, 21 Drum & Bass
0:00 / 5:44
66
         
Sep 18, 21

Cool !

Sep 18, 21

Thank u for listening @voyager62

republished
May 17, 21

FX ALL VOL 2

republished
May 14, 21

FX SOUND

Apr 30, 21

No better way to say i love you. thanks bb

Apr 30, 21

@venus_azur Thank you for being part of my soul and my life u3u

Apr 28, 21

this is pretty good!

Apr 28, 21

@biooo-_ thanks for listening all my music

Apr 26, 21

Just 1 more and your halfway to 100!

Apr 26, 21

I am so immensely happy to have already reached that number, I will do even better things. Greetings and thank you very much for listening and commenting

Apr 26, 21

it's amazing, sounds like some arcade boss fight music.

Apr 26, 21

Based on music from Arcade Video Games Thanks- for listening!

Apr 23, 21

yoo that was amazing man

Apr 23, 21

I'm glad you loved it, thanks for listening and liking it

Apr 21, 21

sounds cool, although the high end is a bit overbearing

May 18, 21

@angel_22_reyes you'll be all over this stuff if you're learning from guys like Andrew :)

May 18, 21

Lastly I suggested that identifying which frequencies may be too loud or too quiet in a sound can be easier if you set the volume of each of your sounds (drums, synths, etc) so that relative to your other sounds it doesn't seem too loud or too quiet. That way anything that sticks out from that point is likely a particularly resonant frequency, or a severe lack of a certain frequency, which you can then sort out with cuts or boosts using an EQ.

May 18, 21

I thought it sounded like both a mid cut and high boost had been used, which can make a mix sound crisp, but suggested they be less extreme here. It also sounded to me like the EQing had been done just before the output, meaning it affects every single sound in the track. If you do this, it's risky to make any big changes, because each change may not work for each sound, so it's better to do any heavier EQing on sounds individually.

May 18, 21

thanks @untamed, well i'll have to see more Andrew Huang videos

May 18, 21

@angel_22_reyes I'll break it down a bit :) music is made up of sound waves with different frequencies. EQs/filters can be used to control how loud different frequencies are or cut them out entirely. The wording I used in my earlier comment relates to an EQ: mid cut = lowering volume of middle frequencies hi boost = raising volume of high frequencies