Dimensional

XyPhr, ApoC
919 Apr 1, 23 Drum & Bass
0:00 / 2:26
17
Drum & Bass

Basically this turned into a collab with Xy but then the draft got very large and now they can't work on it. So I decided to invite Rocka for vocals, she uploaded vocals and I used her included vocals with some of her samples in the intro of the song! Shoutout to Rocka for providing them, I had fun doing crazy things with them. But yeah drum and bass is not really a genre I do. In fact this might be the first couple of times I've actually experimented with this. Cover Credit: https://pixabay.com/photos/astronaut-moon-space-nasa-planet-4106766/

         
XyPhr
Apr 18, 23

I didn't know this climbed to #1... Congrats.

jejaye
Apr 7, 23

start i can prolly turn into synth-wave.

ApoC
Apr 6, 23

I actually love this song a lot. It's very emotional to me

ApoC
republished
Apr 6, 23

I forgot to high and low pass the drums and the vox

XyPhr
Apr 6, 23

#4. Nice.

JSTΛRK
Apr 5, 23

Ohh yea, this is fire

Lighter Green Music

Ok, question for experienced AT users that I'm always asking: Most snapshots of good tracks have 100+ devices, but my tracks have less than 20. Obviously these devices are doing something, but what are they doing, and how? I've tried experimenting, reading the manuals, but I still don't feel I'm learning much. YouTube's got nothing. How do I become better at making music?

ApoC
Apr 3, 23

When I use the tube I try not to push too much drive to it. But in order to control it better I use the gain knob. Sometimes the drive actually makes the texture much grittier though

Noi
Apr 3, 23

Different devices interact differently, which is why you'll often see many many devices on a single chain: trying to take one particular part of the sound being generated, and modulate that in particular. @lucimusic080 actually has pretty good examples of this: tube boosting comes to mind. Multiple uses of tube distortion at diferent stages of the signal chain in order to a) add rounded distortion to the signal and b) to adequately bass boost the signal without making it muddy and overly jagged.

Noi
Apr 3, 23

Your synth is releasing a signal that travels down the wire until it reaches the output box. This is the chain. Whenever you add a device into that chain it interacts with that signal, and gives a new output into the chain. Depending on where things are in the chain, it can interact differently. For example, if you slope a sound early, the output down the chain is going to reflect that slope. Loads of devices means more changes along the chain. This is called the signal flow or signal chain.

XyPhr
Apr 2, 23

Yea. There's some on the board

XyPhr
Apr 2, 23

So fun fact I don't have 100+ devices in a track. I can't explain everything tho. Most of it relies on experimentation.

anodyne
Apr 2, 23

damn the cover... and the MUSIC breathtaking