Havok

TwoSworded
702 Aug 13, 20 Bass Music
0:00 / 2:51
22

Sorta Trampa-inspired thing...

         
Feb 22, 22

those first few notes zelda

Feb 22, 22

OH DAMN! Lost woods, right?

Feb 22, 22

felt dis in my soul

Oct 31, 20

damn this is clean

Aug 27, 20

This is a slap and that bass is deff Trampa

Aug 17, 20

btw my fav. riddim song on AT

Aug 15, 20

Whoa that's pretty heavy. lol

Aug 15, 20

i love the production work :0

Aug 14, 20

listening to this at 12 am when everyone else is asleep is a pleasant experience

Aug 13, 20

R O D D I M

republished
Aug 13, 20

full track update

Aug 13, 20

this is something marauda would play at one of his sets

Aug 13, 20

Trampa vibes for sure. I really like this. Also reminds me of the kind of old school audiotool riddim.

Aug 13, 20

Straight bangerrrr

Aug 13, 20

i got an even more trampa idea. check the build when I repub

Aug 13, 20

if the sample itself isn't clipped too hard, try fading the kick to give it less around 40hz sub and relatively more of that second octave 100hz boomy sub. it will help the clipping of its sub. otherwise this fukin slaps

Aug 13, 20

https://vignette.wikia.nocookie.net/da-amazing-bunker-simulator/images/1/17/HMMMMM.png/revision/latest?cb=20200321174140

Aug 13, 20

Yeah nah I know less and less with each line I'm reading. Or rather learning so thank you. you definitely know more about mixing than I do as I typically play things by ear tbh.

Aug 13, 20

open up one of my newer tracks for a better understanding

Aug 13, 20

a man of your skill is likely to know but kicks by nature can clip a bit, in the sense it is limited. it sounds bad otherwise. just dont let it clip your master that is a painful thing to realize. im one of the users who doesnt let their tracks redline so after the waveshaper on my master i place a curve to analyze. i lowpass my track sharply at 16kHz beforehand. so on the curve i look at the "clipping" necessary frequencies past 16kHz added by the distortion. if it's around -60, im happy.