Sound designer: @naut
Source: Two octave chromatic glockenspiel
Notes: Recorded with a Zoom H4N Pro. Initial cut and de-noising done with Audacity, final cutting and leveling with Probe.
A glockenspiel consists of resonating metal bars, polyphony and clean sounding chords can be a bit difficult.
I've attempted to soften the harsh metallic ring, reduce some of the resonant frequencies and give it some more texture through the use of various effects. Drum samples used in demo are part of the Acoustic Realkit Drums pack.