Is it possible I can borrow this song for a game I am making? The game is a clicker game with a desert excavation theme, though I am missing a ton of media. You will be put in the credits (and I can hyperlink your name in the credits if you desire). clicker-6236936.codehs.me/dunes.html
The clicker game is one of those games where you click a button for points. This one is gonna have things you sell for those points instead of straight-up points, plus there are gonna be some details I believe those games typically miss. I plan on having automatic point generators being hired workers that you have to pay half their initial price every once in a while to keep them. Also the credits showing your name can be of any style you desire.
I really like the intro. very nicely done. however at , it gets a bit awkward, the high end of the drums comes out of nowhere, I didn't like the sound of that white noise pluck thing that appeared only once. not really sure how I would've done this part. maybe I would've kept kick as it is, and enable the high end of the drums at the drop. i would've also gradually added the sub. and to make up for the quiet noise, probably add something, or just not quiet the background arp thing.
I have a slight idea for the kicks when the come in at . They fit imo, but the transition could be better maybe? But as I said, I have an idea, and since I am shit at explaining stuff, I'll make a video and send it to you in Discord. Just an idea that might help. Also great work on the trackl
repeat of that was done previously, with a little bit of tweaks, and new drum beat. i like the new drums though, sounds good. overall quite a nice track but i probably wouldn't listen to it again (sorry if i killed your soul)
the sound design of the lead at sounds nice, very unique. and the overall atmosphere of this part is nice. when the other lead at comes in, i don't like the sound design. could've done with less low end or something, just doesn't sound nice. would've liked it to be more airy or something, more drowned in reverb maybe? dunno xP beginning to sound like you are taking inspiration from client's work too, or maybe the opposite way. the second piece at is nice but its kinda just a
The waviness of the arp lead is amazing. It flows so nicely like an ocean. I also like the omninous feel. I've never heard of this particular sound before on audiotool, you actually innovated it if I'm correct but yeah. This is something I would listen to many times.
How is that kick so warm? mhmm
Is it possible I can borrow this song for a game I am making? The game is a clicker game with a desert excavation theme, though I am missing a ton of media. You will be put in the credits (and I can hyperlink your name in the credits if you desire). clicker-6236936.codehs.me/dunes.html
The clicker game is one of those games where you click a button for points. This one is gonna have things you sell for those points instead of straight-up points, plus there are gonna be some details I believe those games typically miss. I plan on having automatic point generators being hired workers that you have to pay half their initial price every once in a while to keep them. Also the credits showing your name can be of any style you desire.
Sure, with proper credits. I would like to ask and see what the game is about before moving forward. My email is callmelitomusic@gmail.com
That violin is gorgeous
Holy moly
woah, the start to sounds like it could be from some type of stealthy mission movie music
very unique on AT, you nailed the oriental atmosphere! also, it's so sick when the drop arrives
I love that airy lead at
stop being good
I really like the intro. very nicely done. however at , it gets a bit awkward, the high end of the drums comes out of nowhere, I didn't like the sound of that white noise pluck thing that appeared only once. not really sure how I would've done this part. maybe I would've kept kick as it is, and enable the high end of the drums at the drop. i would've also gradually added the sub. and to make up for the quiet noise, probably add something, or just not quiet the background arp thing.
ah wow had no idea
Also @kurp , Lito is the one who I take inspiration from, when making atmospheric tracks. You got it backwards l0l
I have a slight idea for the kicks when the come in at . They fit imo, but the transition could be better maybe? But as I said, I have an idea, and since I am shit at explaining stuff, I'll make a video and send it to you in Discord. Just an idea that might help. Also great work on the trackl
Now that's a first. I actually haven't taken inspiration from Client's stuff. I plan on recomposing this tbh. I rushed the publish last night
repeat of that was done previously, with a little bit of tweaks, and new drum beat. i like the new drums though, sounds good. overall quite a nice track but i probably wouldn't listen to it again (sorry if i killed your soul)
the sound design of the lead at sounds nice, very unique. and the overall atmosphere of this part is nice. when the other lead at comes in, i don't like the sound design. could've done with less low end or something, just doesn't sound nice. would've liked it to be more airy or something, more drowned in reverb maybe? dunno xP beginning to sound like you are taking inspiration from client's work too, or maybe the opposite way. the second piece at is nice but its kinda just a
The waviness of the arp lead is amazing. It flows so nicely like an ocean. I also like the omninous feel. I've never heard of this particular sound before on audiotool, you actually innovated it if I'm correct but yeah. This is something I would listen to many times.
full track! I'm listening to the whole song.
NEW SONG