Hyperpop enjoyer!

keybblade
1,431 May 3, 22 Trap
0:00 / 3:05
29

2 hour!<4

         
itxmi
Aug 9, 22

how come i never hear of these bangers until now 😭

gone
Aug 19, 22

fr

Zir0h
May 13, 22

Kawaii 💜

PREPARE2QUALIFY
May 9, 22

a lot of these would benefit from some reverb tho

ApoC
May 4, 22

You should high pass the kickdrum at around 36 to 38 hz, and then decrease the low end around -4 dB. And then do take another EQ and make it a little less clicky and punchy with the other peaks. Your sub bass could be a lot louder though once you treat the kickdrum. I think you could have more mid-range on the sub bass to be honest.

ApoC
May 4, 22

Do lemme know if you need any help. And you're quite welcome too.

ApoC
May 4, 22

Lemme know if you need my help, I'm pretty good at this genre anyways.

ApoC
May 4, 22

The lead sounds fine. I think your only issues really are the mixing. But it shouldn't be difficult to just solo the percussion individually and move the curve on the eq while you listen to it, to figure out what frequencies you want or do not want.

ApoC
May 4, 22

The clap could be boosted a little more so it can follow up with the other percussion

ApoC
May 4, 22

Another thing I notice is that your hi-hats are very low on volume. So I would bring those transients up with a parametric eq or just an eq. Doesn't matter which.

Vulkron
May 4, 22

not a huge fan of hyperpop tbh the kick clips heavily, a couple instruments need EQing, and overall your mix needs mastering i can see why people like it tho, its a vibe

Movriel
May 3, 22

The panning is a bit off...

Vividkey
May 3, 22

ngl that spam go crazy doe

Boywithuke
May 3, 22

OOOOOOMMMMMGGGGGGGG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! AWSOMEEEEEEEEE