Swing and groove

Swing delays every other subdivision, so pairs of notes become long-short. A groove stores that curve. Each note track can follow a different one.

Swing delays every other subdivision. A pair of sixteenths becomes long-short. The bar stays the same length, and the tempo does not change. Time is taken from one note and given to the next. Zero is straight. Short, repeated notes, such as hats, show it clearly. A long pad has little gap to shift, so the same setting can be obvious on one track and nearly silent on another.

The transport has a Groove (Swing) control for a global amount. The Advanced tab stores several grooves, and each note track picks one, so the hats can swing while the bass stays straight. Loop length is the pattern that repeats. 2×16, two sixteenths, is a workable start. Modes A, B, and C are three curves: A is a steady offset, B bounces, C is the gentlest. The preview draws one bar. Switch modes while the track plays.

A groove is applied as the track plays. Quantize can put the notes on a straight grid first. Changing the groove does not rewrite them.